

Like any strategy game, there isn’t one perfect path. But one of the guys on the design team plays that way: I’m gonna take this guy out before he has a chance to get off the ground. Or you can go straight into war, which would be a pretty ridiculously aggressive action, at least for me. Then you could, when you meet people - you could say, “Let’s get together and talk, have a sit-down.” You could threaten them. This sets up a pretty dynamic beginning state between all the ways this can go. You would trade an early game advantage with someone. I can do this for you and you can do this for me. When you first get into the game early on, if you’ve played a game like Civilization - who else is on the map? Who’s here in my neighborhood? You would have come across at least a couple of people in the early game, and then you would have had the decision - this is one of the early important decisions, where you’re figuring out who you will trade early favors for: You’re new in Chicago, I’m new in Chicago. Everyone starts out as a level-one gangster, I guess is the easy way to say it. All the bosses have their different paths they take to Chicago.

The only thing you would have missed there - if you’d started with O’Banion, you wouldn’t have gotten her initial introduction to the game. You could have picked any one of the bosses and been just fine, though. There was Goldie, who starts late in the early game. Goldie was the - we had two different ways. GamesBeat: I wonder if I went off in the wrong direction, because I played as Goldie.īrenda Romero: I was just looking to see who you played.
